Textured props for "Cloudy With A Chance Of Meatballs 2".
Responsible for texture maps (diffuse,bump,spec)
I'm trying to get permission from work to post the two planes I got to make this month, in the meantime though here's the tank I did for the art test that lead in a roundabout way to me getting the job I have now. Its only 800 polygons, I'm pretty happy with the model, not so much with the texture job I did on this one. What a difference a year makes.
Here are some post it note doodles I did during meetings at work. I haven't been updating the this blog as often as I like so I thought I'd throw these up here. Work has kept me busy and I've been slacking hard when I get home, so sorry that I don't have more robots to show you. Hopefully this will all be remedied soon and I'll have more time to do cool things instead of be lazy.
This is a design for infiltrating ostrich farms with robots. the coloration isnt very convincing but luckily ostriches aren't too sharp so it still works. With a army of these robots we could integrate into ostrich society and steal all their eggs, dooming a generation of ostrich to the fate of giant omelets at the breakfast restaurants we will open in phase 3.