To sharpen my skills with my new Modo > Substance Designer / Painter > Unity pipeline I'm modeling a F117, texturing it then bringing it into unity/marmoset to make a 3D interactive thing to show it off. I'm posting images here of the progress as I go.
major modeling done, just putting in landing gear and bomb bay stuff now.
Here's a bit of what I'm working on currently. It's a tron themed pong game I'm doing with some people from the internet to get some experience in unity. I gotta say that unity is pretty easy to get into, if a bit restrictive in some areas that I'm used to having more control over, but I'm liking it.
Here are some planes! They're not really robots but they're kinda like robots with people in them. Made for a flight simulator, so they're low poly. I've included the flat textures as well as some in engine shots.
I'm trying to get permission from work to post the two planes I got to make this month, in the meantime though here's the tank I did for the art test that lead in a roundabout way to me getting the job I have now. Its only 800 polygons, I'm pretty happy with the model, not so much with the texture job I did on this one. What a difference a year makes.
Here are some post it note doodles I did during meetings at work. I haven't been updating the this blog as often as I like so I thought I'd throw these up here. Work has kept me busy and I've been slacking hard when I get home, so sorry that I don't have more robots to show you. Hopefully this will all be remedied soon and I'll have more time to do cool things instead of be lazy.
This is a design for infiltrating ostrich farms with robots. the coloration isnt very convincing but luckily ostriches aren't too sharp so it still works. With a army of these robots we could integrate into ostrich society and steal all their eggs, dooming a generation of ostrich to the fate of giant omelets at the breakfast restaurants we will open in phase 3.
This came out looking a bit silly, but I spent a few hours drawing it so I'm posting it up. I was trying to make a humanoid robot and made it kinda tarded by mistake. New to the blog, post processing images before posting!
Heres a cylinder robot, his arms fold into his chest and he goes around eating all the loose change he can find. He's a hungry hungry bank bot. A little more perspective in this one in the top of the head and such, but a lot looser than I'm used to drawing. Still trying to teach myself its ok to not have perfect lines :)